// Game Producer · World Builder

Mattéo
Gomez

Game Producer · Game Design Sensibility

Transforming visions into interactive experiences. From concept to delivery, I lead multidisciplinary teams to build games that leave a mark — including Candellum, winner of the Pégases 2026 Best Student Game.

Scroll to explore
MG
Software
JiraNotionConfluenceShotgridTrelloMiroUnreal 5UnityFigmaPhotoshop
Production
Agile / SCRUMWaterfallRisk MgmtKPI TrackingRoadmappingBacklog
Languages
French — Native English — Full professional

Crafting
experiences

Game Producer with a background in law and business — a unique combination that brings rigorous project management and sharp negotiation skills to the production pipeline. Passionate about the intersection of storytelling, game design and technology.

Trained at ISART Digital, I've led teams of up to 18 people on award-winning projects across video games, VR experiences and board games — always with an eye for game design and player experience.

Outside of production: story-driven RPG fanatic (Baldur's Gate 3, The Witcher, Kingdom Come), DnD dungeon master, guitarist, competitive archer and WoW guild leader of 40.

6+
Projects
18
Max team size
Awards
🏆
Pégases 2026 — Best Student Game
Candellum
🏆
Grand Prix des Professionnels — ISART Connect
Candellum
🎖
Honourable Mention — Independent Games Festival (IGF)
Candellum
🎖
Nomination — Best International Games Festival (BIG)
Candellum
🏆
Jury Prize (As d'Or) — ISART Digital
Draculoot · Board Game
// 002 — Experience

Career & Education

Professional

2025
Present

Game Producer · Dada! Animation, Paris

Production of VR & animation projects for TF1, France TV, Canal+ and the Musée National de l'Immigration. Lead project on Vaulted Harmonies (CNRS × Notre-Dame). Set up team monitoring systems and handled HR & recruitment.

2022
2023

Insurance Advisor · MAIF, Marseille

Client advisory, consistently exceeded targets. Built strong communication, negotiation and goal-driven project management skills.

Education

2024
2025

Master's — Creative Strategy & Production · ISART Digital, Paris

2023
2024

Bachelor — Game Design · ISART Digital, Paris

2017
2021

Master's — Business Law · Aix-Marseille University

// 003 — Projects

Selected works

VR experiences, video games and board games — from award-winning student projects to professional productions.

VR · Archeoconcert
Game Producer
click to explore
VR · Dome Film · Notre-Dame × CNRS · Dada! Animation

Vaulted Harmonies

Interactive VR archeoconcert in collaboration with the CNRS, screened in dome format at the Planetarium. Coordinated in-house graphic team & external providers, managed schedule and budget, oversaw scientific collaboration with CNRS researchers for acoustic rendering.

Unreal 5 VR CNRS Budget mgmt Scientific collab
TV · Animation · Docs
Game Producer
click to explore
TF1 · France TV · Canal+ · MNI

Professional Productions

Les Hoofs (TF1), Grandville doc (France TV), Musée National de l'Immigration doc, Pif et Hercule series (Canal+). Production monitoring, scheduling, external provider coordination.

ShotgridUnrealHRBroadcasting
2.5D Platformer · PC
Producer · Designer
click to explore
PC — Unity · 3 months · Team of 8

Arasinda

Teleportation-based action platformer. Dual role: project manager & game designer. Designed Level 3, refined core mechanics, produced all pixel art & animations. Praised by jury for visual quality without a dedicated artist.

UnityPixel ArtLevel DesignTrello
One-Button · Solo Dev
Solo Developer
🎮 Best Multiplayer
click to explore
PC — Unity · 2 months solo

Donjon & Pétanque

One-button dungeon-crawler fusing fantasy & pétanque. Full solo dev: design, code, art & audio. 2-player competitive mode with spell system. Best Multiplayer award out of 60+ student projects.

UnitySolo DevOne-ButtonAwarded
Board Game · PvP BR
Producer · Designer
🏆 Jury Prize
click to explore
Board Game — Team of 11 · Nov 2023 – May 2024

Draculoot

Battle royale-inspired PvP board game with modular tiles and punk art direction. Managed 5 designers + 6 artists. Designed mechanics, ran QA sessions, bridged design & art teams. Won ISART Jury Prize awarded by As d'Or jury members.

Board GameQAMiroArt Direction